AMD’s Best GPU Crashes in Ratchet and Clank With Ray Tracing Enabled

(Image credit: AMD)


Ray tracing technology has proven to be a demanding task even for top-tier graphics cards. However, if you’re an AMD RX 7900 XTX graphics card user looking forward to playing the new Ratchet and Clank: Rift Apart game, it might be wise to hold off on enabling ray tracing for now.

RX 7900 XTX Crashes with ray-tracing effects turned on

According to the patch notes for AMD’s latest Adrenalin driver update (version 23.7.2), certain Radeon GPUs, including their flagship RX 7900 XTX, are experiencing crashes when playing Ratchet and Clank: Rift Apart with ray-tracing effects turned on. AMD is actively working on a solution, but they have not specified a release date for the fix. The issue seems to be related to a driver bug, although it could also be a specific problem with the game that requires attention from Nixxes, the game developers.

The patch notes state, “Application crash or driver timeout may be observed while playing Ratchet & Clank: Rift Apart with Ray-Tracing and Dynamic Resolution Scaling enabled on some AMD Graphics Products, such as the Radeon RX 7900 XTX.”

(Image credit: PlayStation)

It’s possible that the problem may occur on other cards as well, even though the notes only mention the RX 7900 XTX as an example. In light of this, it might be best to avoid using ray tracing until the patch is released.

AMD is actively addressing the issues and collaborating with the developers of Ratchet & Clank: Rift Apart to ensure stability when ray tracing is enabled.

Fortunately, it seems that AMD is the only GPU manufacturer facing these specific crashes in the Ratchet and Clank: Rift Apart game. Both Nvidia and Intel have driver updates that support the new title, and there are no reports of game-related bugs in their patch notes.

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