Cities: Skylines 2 is 5 Times Bigger Than The Original

As we approach the October release of Cities: Skylines 2, developer Colossal Order continues to share more details about the upcoming city-building sequel through new videos and dev diaries. The latest information focuses on the maps that will serve as the foundation for your cities and highlights their impressive size compared to the original game.

“In Cities: Skylines II things are a bit different. For starters, one map tile is much smaller – roughly ⅓ what it is in the predecessor – but you are able to unlock almost all tiles giving you a whopping total of 441 map tiles. That results in a playable area of 159km² which is roughly 5 times bigger than in Cities: Skylines.“

The Map Tiles do not have to be connected to each other

Additionally, the Map Tiles do not have to be connected to each other, so technically you can create small isolated pocket towns, and you can purchase the Map Tiles all the way to the edge of the map where you can create new Outside Connections. But wait, there’s more! The map height limit is much higher than before adding much more flexibility and freedom in how your dream city will look.


But things are going to get considerably bigger in Cities: Skylines 2. “For starters, one map tile is much smaller—roughly 1/3 what it is in the predecessor—but you are able to unlock almost all tiles giving you a whopping total of 441 map tiles,” Colossal Order says.

(Image credit: Collosal Order)


Another interesting wrinkle: the unlockable tiles in Cities: Skylines 2 don’t all need to be adjacent to one another, which sounds like it might open up some interesting possibilities.


“Additionally, the Map Tiles do not have to be connected to each other, so technically you can create small isolated pocket towns, and you can purchase the Map Tiles all the way to the edge of the map where you can create new Outside Connections,” the dev diary says. “But wait, there’s more! The map height limit is much higher than before adding much more flexibility and freedom in how your dream city will look.”
Also, really interesting thing is themes. When you start a new city, you can choose between European or North American which defines the street markings, traffic lights, vehicle models for certain city services, and other roadside props. While each map has a theme connected to it, you can choose your favorite, but once you start your city, it can no longer be changed.


You can read more about the maps in Cities: Skylines 2 in the new dev diary.

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